i realized im a fool and i forgot to update my last two sprints so here is it all together
Sprint_3
Final pass on flower models and corrected geo for flowers and grass
Sprint_4
First Pass Textures
Sprint_5
Second pass of Howls moving castle textures
behind due to issues with mesh from the modelers
had to correct UVs so they baked properly and better utilized the Smart materials being used
After making corrections texture work is 80% done
all that's needed is decals for windows and doors and more cross hatching texture to bring it closer to reference material. As well as tweeking moss and grime across model
had to correct UVs so they baked properly and better utilized the Smart materials being used
After making corrections texture work is 80% done
all that's needed is decals for windows and doors and more cross hatching texture to bring it closer to reference material. As well as tweeking moss and grime across model
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