Monday, May 29, 2023

Project 1 Week 2


Hi im sick so please enjoy this slightly messy update!

I finished all the parts for the vending machine and plants that will be placed around it.
unfortunately I was unable to start sculpting the base and rocks so I opted to finish the Uvs so next turn in will be all the HR and baking.

 







Schedule (updated)

Week 1: 
  • Concept
  • parts breakdown
  • target references
  • first pass proxy
Week 2 
  • final proxy/GR
    • vending machine (done)
    • bottles (done)
    • plants (done)
    • rocks (wip)
    • ground (wip)
  • Sprite sheet for Plants (arranged ready for color)

  • UVs
    • bottles (done)
    • plants (done)
    • vendint machine (half way)
Week 3
  •  HR/GR or ground and rocks
  • finalize UVs 
  • arrangement in engine
  • first bakes and color tests (stretch goal)
Week 4 
  • Final pass on textures
    • experiment with glass and emissive for the inside of the machine

  • Final Shots in engine

Wednesday, May 24, 2023

Howls Moving Sprint 1



Castle break down with character L side fully illustrated

reference for the left side



Pure Ref Boards







painting test for matte possible back ground direction


Location mock ups
team chose Sophies Gift

Music for the project will be 
Merry go round of life 



Once animations are complete a goal is to add ambient sounds of the valley and the sounds of the castle.





 

Monday, May 22, 2023

Project 1 Schedule and First Deliverables

Vending machine Iso Schedule and References


Concept Sketches and Final Concept

Proxy pass and iso block out with all parts




Block out with draw over




Sophies Castle (WIP) Turn in

 Castle has first pass textures and I plan to continue working on the model over break and building on the custom smart materials i made for...